I’m a Look Development Artist inspired by the blend of realism and stylization found in comic books and films like Blade Runner and Ghost in the Shell. I love exploring how light, texture, and color work together to shape mood and storytelling in 3D worlds.
I’m self-motivated, detail-oriented, and enjoy working in collaborative, creative environments. I focus on modeling, shading, lighting, rendering, and compositing using industry-standard tools and workflows.